Massive Worlds with SmartBrushes
This showcases how to create massive worlds using SmartBrushes using Landscape scaling. It's possible to build massive MMO levels using...
Using Sculpt, Smooth and Flatten
You can still use all the traditional sculpting tools alongside SmartBrushes with a completely non-destructive Layer Based workflow....
Changing Landscape Resolution & Scale
Video Tutorial: Changing Landscape Scale Go to Landscape actor and increase to your desired scale (1:1 ratio only) You will now find that...
SmartBrush System Pricing
Hi Everyone, Over the years I've tried my best to keep Brushify prices low. I have in some cases even operated at a loss in order to give...
Ultra Dynamic Weather
It's possible to use the popular UDS plugin with Ultra dynamic weather. This adds a sophisticated sky and lighting system, as well as...
Integrating UDW Wind with Brushify Global Wind
It's possible to use Brushify's Global Wind system alongside Ultra Dynamic weather. The setup for this is actually very simple. First ,...
Brushify has a built in Global Wind System that affects all actors using the Brushify Foliage Material. There are a few separate...
Installing Brushify to UE5
Brushify UE5 Tech showcase: Brushify is fully UE5 compatible. However certain extra steps are required as the Unreal Marketplace does not...
Adding Custom Textures like Megascans
In this tutorial I show how to import Megascans textures into UE4 and use them with the Brushify landscape automaterial.
Massive Worlds Workflow
This powerful workflow allows for rapid environment creation for large Unreal Engine projects.
Recommendation: Ultra Dynamic Sky
For a fully dynamic sky with Volumetric clouds, I highly recommend Ultra Dynamic Sky as a Drag and Drop Solution.
it's possible to alter the density and scale of the Brushify grass, add new custom grass meshes (Megascans etc)
Detailed Cliff Walls
It's very important to decorate cliffs using Static Meshes in order to maximize the detail.
Creating your first Brushify Landscape
Learn how to setup the Brushify Landscape Automaterial and start sculpting and painting.
With Brushify you can eliminate Vertical stretching on landscape slopes using the built-in Tri-planar Mapping feature. In this example...
It's possible to give Brushify Paint layers custom Roughness maps to create effects like Wet Mud and Puddles. This tutorial gives an...
Recommendation: Hemisphere Skies
Hemisphere skies uses Real Life video captures and is a great way to add Photorealistic timelapses to your Brushify Landscapes.
It's possible to use Brushify in combination with the Unreal Engine Voxel Plugin You can get the free Voxel Plugin here:...
Enable Tessellation with the Brushify Landscape Automaterial. Tessellation is a DX11 feature and requires hardware that supports DX11. It...
This video tutorial shows how you can use Alpha Brushes to sculpt more detail onto your landscapes.
Learn about Brushify Distance meshes and how they can be used to create realistic background vistas and save performance.
Runtime Virtual Texturing
This tutorial covers the basics of Runtime Virtual texturing. These techniques can be applied to all Brushify Landscapes. In this episode...