

Parallax Occlusion Mapping
I show how to use Brushify's built in Parallax Occlusion mapping to add a Shader based displacement effect to your landscape.
551


Merging Brushify packs into one project
Brushify packs can easily be merged together, in the Epic launcher, click 'Add to project' then choose 'Overwrite files'. This is...
712


World Composition
It's possible to use World Composition with Brushify AutoMaterial. However this feature outdated and redundant in most use cases.
3,821


Procedural Foliage
In this tutorial I show how you can activate Unreal Engines powerful Procedural Foliage system and use this in combination with...
2,180

Spherical Worlds
It's possible to use Brushify with Spherical shaped landscapes. Here's an example with Voxel Plugins Spherical World: The process is...
742


Footstep Sound Effects
To allow detection of footstep sounds on various materials and slopes of the automaterial, it's necessary to use a system such as this...
504


Using Brushify with UE5's new features
Brushify is UE5 compatible, however there are some things you need to do to fully utilize UE5's new features such as Nanite and Lumen....
1,302