Build Worlds. Faster.
Optimized for AAA quality gaming
Stunning Unreal Engine graphics out of the box.
Mix Packs and blend Real World Biomes
ONE SHADER TO RULE THEM ALL!
The Brushify Landscape Auto-Material is the fastest way to build detailed fully playable landscapes. This material allows users to paint multiple biomes with ease across huge landscapes. Each biome is it's own Automatic Paint Layer. There are 11 landscape layers for you to choose from including Grass, Desert, Forest, Snow, Beach, Dunes, Mud, Craters.
This powerful shader is included with every Brushify Pack!
Sculpt terrain with the Landscape Auto Material and watch it automatically texture itself.
Procedurally generate rocks, trees and other foliage with the built in procedural spawners.
Assets and Shaders are Optimized for Real-time use and all example scenes use dynamic lighting.
Created with Brushify
This is a selection of some of the beautiful projects done by Unreal Engine Artists using Brushify.
'The goal of Brushify is to provide the community with the Unreal Engine level design toolkit and infrastructure needed to build huge optimized worlds quickly and efficiently. I wanted to take some of the most difficult parts of game development (level design, environment toolkit creation, shader development, asset setup, performance optimization, look development) out of the equation, so that designers can focus more on creating experiences rather than digging their way through a technical rabbit hole.'
- Joe Garth, Owner Brushify Ltd