Brushify Bootcamp - Procedural Grass Tool in UE4
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These techniques can be applied to all Brushify Landscapes. In this episode of Brushify Bootcamp, I show how to use Unreal Engine 4's powerful Grass tool. Alter the density and scale of the grass, add new custom grass meshes (Megascans, Project Nature etc), and learn how the grasstype files connect to the Brushify - Landscape Automaterial paint layers.
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Music by Meydän (licensed under CC BY 4.0)
Brushify.io - Unreal Engine 4 Level design and environment toolkit and tutorials.
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