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Creating your first Brushify Landscape

Creating your first landscape with Brushify is simple.


After installing Unreal Engine and first launching the editor, you will be met with the project browser. Choose Games from the left, and choose Third Person or First Person Template. These are easiest templates to begin with.

Unreal will then startup, wait a while for it to compile shaders (this may take a while on your first startup as unreal needs to build assets. (A faster multicore cpu will compile more quickly)

We're going to go to File > Open Level and navigate to Content/Brushify/Maps/StarterLevel Open the Starter Level file.


Your editor should now look like this:

Go to the World Outliner on the right (Window > World Outliner incase it's closed)