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A free resource containing Documentation and Workflows for Brushify in Unreal Engine

Procedural Foliage

In this tutorial I show how you can activate Unreal Engines powerful Procedural Foliage system and use this in combination with Brushify's Preset procedural spawners. I also show how you can tweak the settings to get your desired distributions.

Make sure to go to Editor Preferences and enable Procedural Foliage!


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